Syllabus: Art 110 2-D Design                                                                               Instructor: Linda Thomas 

Bellevue College Room C 154                                                                         e-mail lindthomas@aol.com

                                                           

Office C250B (top of spiral staircase) hours­­­­­­­­­­­­ by appointment and in class. The best way to reach me > e-mail  lindthomas @ aol. com  WRITE: BC Design in subject line.   I send important course information by e-mail;

please add my address to your contact list.

 

COSTS: supplies, photocopies, museum fees, etc. Suggested texts: Launching the Imagination, Mary Stewart

and/or Design Basics, by Lauer and Pentak

 

COURSE DESCRIPTION: An introduction to 2-D Design. Using water-based paint and mixed media, students will learn to understand and use the basic visual elements for effective visual communication. Students will engage in design exercises to produce professional looking work and to develop a personal visual expression. Design concepts and techniques are introduced through lecture, demonstration and visual examples. Class sessions vary-encompassing: independent and collaborative problem solving, lecture, discussion, and critique.

 

EDUCATIONAL OUTCOMES for Art 110: At the completion of Basic Design the student should be able to: Recognize and proceed through phases of the design process, Understand and use basic elements of design: line, shape, texture, value and color (introduced minimally). Understand and use design principles, analyze and solve design problems and use the vocabulary of design. Apply concepts of unity/variety, of formal and informal balance, positive/negative space, focal point, scale, proportion and create the illusion of space. Use tools and techniques to produce professional looking work with good craftsmanship. Be able to contribute to group critiques/and articulate the design aspects of one’s own and others artwork

  

YOUR QUESTIONS

I appreciate questions. Please ask questions during class lessons, demonstrations, work time, and via e-mail rather than immediately before class.  Assignments generally demand additional time out side of class; it is important to develop your design as far as possible, get comfortable with the necessary materials and techniques, and seek out criticism, opinions, and advise in advance of the due date.

 

TEACHING PHILOSOPHY:  Absolute beginners have the same chance to improve and do well in this class as the more experienced student. Talent is nothing without work.  I support sincere attempts and I emphasize process, persistence and hard work. I aim to encourage critical thinking, imagination, and experimentation. How you make and think is as important as what you make. Since design is rarely an independent endeavor, it is extremely important to take advantage of class time as an opportunity to consult with your peers and me for help and criticism. Confidence comes as your skills develop through practice.

 

All assignments may be done repeatedly to improve the quality of your work or demonstrate skill mastery.

 

STUDIO GUIDELINES: 

Arrive on time with materials and ideas.

Studio/class time is designated for practice of specific skills, exercises, lectures, demonstrations and critiques.

If you work on other assignments, don’t participate, or leave early you may be considered absent for the day.

Your participation in class critiques will add to the effectiveness of this course.

CLEAN UPYOU must take full responsibility for yourself, clean and put everything you use back in its place.

Maintain academic honesty; plagiarism is intellectual theft.

Maintain appropriate behavior in class—treat everyone with respect.

Please program-off cell phones, pagers, etc. except for emergency or on-call (No text-messaging during class).

There will be a 10 - 15 minute break half way through class.

Please review Student Procedures and Expectations, Arts & Humanities Division on the Bellevue College web site.

 

CHECKLIST

·                     Always have all art materials easily available for use during class (see lockers)

·                     PUT YOUR NAME ON your art supplies and learn how to care for them; they are costly

·                     Remember to take your materials and personal belongings at the end of class.

·                     Check e-mail regularly

·                     Use the internet to access art/design/color information, terms and project research

·                     Hand in homework on time and present it for critique to earn full credit

·                     Refer regularly to the syllabus for lesson summary, deadlines, requirements, etc.

·                     Develop some tolerance for ambiguity

 

Syllabus: Art 110 2-D Design                                                                              Instructor: Linda Thomas

 

LOCKERS: You will need to share a locker with two other people. Write your names and class on the form on the locker. You or your locker-mates must provide a lock. Be sure to remove your materials by the last class.

 

OPTIONS FOR STUDENTS WITH DISABILITIES Students with disabilities who have accommodation needs

are required to meet with the Director of the Disability Resource Center (in Room B132) to establish their eligibility for accommodation. Telephone: (425) 564-2498 or TTY (425) 564-4110. In addition, students are encouraged to review their accommodation requirements with each instructor the first week of the quarter.

 

 

REQUIREMENTS FOR CREDIT :

 

1. ATTENDANCE AND PARTICIPATION (in-class, group work and critiques) see Studio Class Guidelines.

2. GRADED IN-CLASS PRACTICE  Work done in class, collected and graded.

3. PRESENT ALL ASSIGNMENTS To receive full credit, project must be finished and on time for the critique.

4. COMPLETE all assignments and written work. 

5. DESIGN PROCESS NOTEBOOK and preliminary roughs presented in preliminary critiques

6. MUSEUM VISIT: Visit one designated museum and document. Write your comments/ opinions. Include your observations on use of design principles and elements. List artist, title, medium, date, and include: ticket/receipt,

date, name of museum & exhibit (postcard or announcement) Include reproduction and/or sketch with color notes).

7. KEEP ALL work until final grades are posted.

 

ATTENDANCE: Because this is a studio class 100% attendance is required. Studio/class time is designated for practice of specific drawing skills, lectures and demonstration. Art is traditionally taught in a studio where an instructor can help you achieve the stated objectives. Learning and skill acquisition occur through class participation. If you work on other assignments, don’t participate, or leave early you may be considered absent for the day. Absence from class and arrive-late/leave-early incidents will directly affect your effort grade and your final grade. If you have an ill-timed, obligatory, “planned” absence, please inform me ASAP and reiterate the dates and specifics of your absence in writing via e-mail. Arrange to complete assignments and compensate for missed classes. Please ask instructor for missed handouts.

 

LATE to Class: I give instructions/demonstrations/handouts at the beginning of class. If you must be late consistently you should consider another time. If you are late or absent you are responsible for all missed information, changes and assignments. Please get that information from your drawing group, the syllabus, or a drawing book. Please ask instructor for missed handouts.

 

LATE Work. I ACCEPT LATE WORK. Late work will be lowered in grade by .5   Projects not presented or unfinished at the start of a critique are late and lowered in grade by .5. Late work takes longer to grade and return. Late work affects your effort grade. All work must be in one week before the last class session (consult with me for extreme circumstances).

 

MISSING WORK.  Missing work receives an “F” or 0 points.

 

 “I” Grade or Incomplete. If an extended illness or specific emergency warrants an Incomplete grade, you will need to notify your instructor. 70% of course work must be completed for an Incomplete “I” grade.

 

       ALL WORK WILL BE EVALUATED AND GRADES BASED ON THE FOLLOWING:

Effort-- apparent in quality of design work/craftsmanship—care taken and use of techniques

Completion of specifications of the project

Process work, problem solving/exploration/imagination, engagement in daily activities

Proficiency in mastering course objectives, i.e. successful demonstration of specific skills

       Individual progress (improvement and quality of investigation)

       Work will be evaluated in relation to acquired skills/knowledge; skills should improve as the quarter progresses.

 

LABEL EACH PROJECT ON THE BACK with the following: Indicate the top with an arrow, 2-D Design,

Bellevue College, Rm C154, Quarter and year, Your name & e-mail, Instructor: L.Thomas.

Assignment #,Title (e.g.Gray Scale) Important information, e.g. artist, title, color scheme, notes to me, etc.

 

 

                   Syllabus: Art 110 2-D Design                                                                                   Instructor: Linda Thomas

 

 

GRADES: If you work hard you will do well. Most students who attend every class session and complete all

requirements on time can achieve a level of design mastery that earns a B final grade.  A” grade requires outstanding designs, outstanding skills and demonstrated mastery of the objectives.

 

All design work may be done repeatedly to improve the quality or demonstrate skill mastery. Re-submit original HW and re-do together (labeled as “re-do”). If you plan to re-do the original you must submit an image of the original work.

 

Basic Grading Formula 

Decimal Grades

Letter Grade       Equivalencies

Number Grade Equivalencies

3.8 - 4.0

A

97-100

3.4 - 3.7

A-

92 -96

3.1 - 3.3

B+

87-91

2.8 - 3.0

B

84-86

2.4 - 2.7

B-

80-83

2.1 - 2.3

C+

77-79

1.8 - 2.0

C

74-76

1.4 - 1.7

C-

70-73

1.2 - 1.3

D+

67-69

0.8 - 1.0

D

64-66

0.5 - 0.7

D-

60-63

0.0 - 0.4

E/F

57-59

 

60%    All design assignments & studio projects; this includes presentation and craftsmanship

15%    Attendance, effort, engagement, participation in collaborative & in-class work, critiques & discussions

15%    Process work (evidence of problem solving and idea development) in notebook, critiques & collaboration

10%    Quiz and Museum assignment

 

 

Assignment Summary one full grade                                        Practice Projects ½ grade

 

# 1        Eyeballing grid.                                                            

# 2        Kaleidoscope Photomontage                                         Negative Space/ Black & White

# 3        Animal Camouflage.                                                     

# 4        Value scale                                                                   Texture Sampler                                               

# 5        Playing Cards                                                               Representation/Reduction   Less is More

# 6        Spatial Design                                                              50 Thumbnails  

# 7        Value Analysis                                     

­­­­­­­­­# 8        Logo/ Identity                                                                          

#10       Poster                                                                          Focal Point

           

        

Design Concepts

 

                        Nature of Design. Basic Elements. Grids. (Unity & Variety) Repetition 

            Positive/Negative. Contrast. Alignment.

                        Value. Proximity Texture/Pattern.

                        Composition: Balance Radial, Symmetry, Asymmetry. (Formal and Informal)

                        Value Scale.  Space. Atmospheric and Linear  Perspective

                        Shape Abstraction. Collaborative work.

                        Color Theory: Value. Emphasis--Focal point.

                        Proportion (Golden section), Scale.

                        Line. Expression.

 

Please pick up all design work during scheduled final exam. Unfortunately, artwork not claimed is discarded.

 

 

 

2-D Design   Bellevue College    MATERIALS LIST :                                   Instructor: Linda Thomas

 

Note: you may want to wait to buy materials until after attending the first class

Please purchase materials and ALWAYS have them easily available for use in class. Lockers are provided. Put your name on your materials and remember to take them with you. Check syllabus and “Design Problem” sheets to determine necessary materials. Often you have the choice of paper or paint. You will need to make photocopies or computer prints during the quarter.

 

A Custom kit is available in the Bellevue College Art Supply Store in the C Bldg. hallway (Items marked with an *)

 

TOOLS and basic essentials:  

*Corked backed metal ruler 15” or 18” or 24”

*Pencils 2H (hard) and 6B (soft)

*Eraser: Mars plastic eraser

*Sharpie fine point marker black, waterproof and or “Pilot” pens black

 *X-acto knife #1

 # 11 blades

            scissors – good ones

*Self healing cutting mat 12” x 18”  (“Alvin” brand)

*rubber cement, small can with brush (may need two)

*rubber cement pickup “eraser”

*½ “ x 60” Drafting tape, or painters tape

            Photo of yourself

            Miscellaneous Photo Copies: You will need to make copies for some projects and for the portfolio.

            half-price copy coupons at  www.thesurvivalkit.com  --  honored by most copy stores—

 

PAINT and related items:

* 4” round White Taklon Brush

* ½ ” flat connoisseur W/C Brush

*Acrylic Paint: M. Graham * 2 oz Ivory Black , * 5 oz Titanium white, 

                        Optional paint: [suggested colors: Pyrol red, Hansa yellow, Ultramarine blue SEE ME]

*palette knife for mixing paint, (wooden sticks, plastic knifes, etc.)

            small pan or palette for mixing paints (recycled white plastic trays, paper plates, etc.)

            plastic containers for water e.g. yogurt containers

 

PAPER:

For design production: 

*Bristol Paper 11” x 14pad (20 sheets) smooth surface

            Tracing paper 9” x 12” pad (share) 

            1 sheet each of gray (mid-tone), black, and white mi-tientes or Canson

            Colored Paper as needed: e.g. mi-tientes or Canson paper, packaged “fadeless” color paper, origami paper or     loose sheets of misc. colors

 

Presentation surfaces as needed: Illustration board

 

Design Journal     9” x 12” sketch book spiral bound

 

Optional and miscellaneous

1 (small roll), black electrical tape ½” roll--find at hardware or drugstore

Box/bin/container for materials

apron/work shirt

Recycled magazines and other sources for pictures/images

Recycled materials and paper, e.g. cereal boxes, grocery sacks, etc.

small portfolio

better glues: acrylic mediums (modeling paste, matte medium, gel medium), YES paste, or PVA

dust brush 1” house painting brush

30/60/90 triangle, T-square, French curves, circle templates, compass etc.

Map that includes your home town or a special place

 

2-D Design   Bellevue Community College                                                  Instructor: Linda Thomas

 

POTENTIAL RETAILERS FOR ART & DESIGN SUPPLIES

 

Bellevue College Bookstore Bldg C

Artist & Craftsman Supply, 4350  8th Ave. NE, Seattle,  206-545-0091

Aaron Bros. , Issaquah & Woodenvill

Bellevue Art & Frame 1024 116th NE

Dakota Art Supply, 6110 Roosevelt Way NE, Seattle, 206-523-4830

Daniel Smith, 15112 NE 24th St. Bellevue, (NE of Overlake Sears)

Daniel Smith, 4150 1st Ave. S, Seattle, 206-223-9599              

University Bookstore, 990 102nd NE Bellevue, 425-462-4500

University Bookstore, 4326 Univ. Way. N E, Seattle, 206-634-3400

Utrecht Art Supply Center, 1124 Pike, Seattle, 206-382-9696

 

Supplies also on line at:  Cheapjoes.com, Misterart.com, Utrecht.com, danielsmith.com, DickBlick.com

 

BOOKS ON ART, DESIGN, AND TECHNIQUE:

Recommended Texts—it is NOT required that you buy a text book.

      Lauer, D. & Pentak, S., Design Basics, 5th ed. Harcourt Brace College,1979, 2000.

      Stewart, Mary. Launching the Imagination: A Comprehensive Guide to Basic Design, McGraw-Hill, 2002

 

Additional References for Design and Color Theory

Brainard, Shirl. A Design Manual. 3rd ed.

Zelanski, P. and Fisher, M.P., Design: Principles and Problems, Harcourt Brace College

Jennings, Simon. Artists’s Color Manual: The Complete Guide to Working with Color, 2003

Johannes Itten, Design and Form: The Basic Course at the Bauhaus and Later,1975 rev. ed.

Bevlin, Marjorie. Design Through Discovery: An Introduction to Art and Design, Harcourt Brace, 6th ed , 1993.

Itten, The Elements of Color, Faber Birren, ed., VanNostrand Reinhold, 1970.

Ocvirk, Stinson, et.al. Art Fundamentals: Theory and Practice, Mc Graw Hill, 2002

Zelanski, P. and Fisher, M.P., Color, 4th ed. Prentice Hall

Pipes, Alan. Introduction to Design, Prentice Hall, 2004

Wong, Wucius, Principles of Color Design, VanNostrand Reinhold, 1987.

 

Art/Design Technique

Dalley, T. ed., The Complete Guide to Illustration and Design: techniques and material. QED,Pub.

Gair, Angela. Artist's Manual: A Complete Guide to Painting & Drawing Materials.

 

Drawing and Perspective

Betti, Claudia, Drawing: A Contemporary Approach NC, 730, B43, 1992

Curtis, Brian, Drawing from Observation, McGraw-Hill, 2001

Smagula, Howard J. Creative Drawing, Felician College, N.J., 1993

Powell, William. Perspective. (Bellevue College Bookstore)