DMA 125 Drawing for Animation I • 5 Cr.
Introduces the fundamental principles of drawing for animation. Students work with perspectives in drawing, creating characters and silhouettes that convey movement and emotions, and in using different drawing effects to change the mood and intent of the drawing.
After completing this class, students should be able to:
- Create an internal environment using one-point perspective.
- Design characters with personality and explain how that personality would affect character movement, attitude and emotions.
- Express emotion using facial features and body language in clear and simple drawings in non-human and human characters.
- Employ basic principles of animation (squash & stretch, anticipation, secondary motion, follow through, overlapping action and arcs).
- Use concepts of animation timing such as ease in & ease out.
- Analyze the figure in motion and use this to create drawings with energy and life.
- Plan an animation from start to finish including establishing an environment, movement of a character inside the environment and the action of the animation.
- Maintain and fill a sketchbook by drawing on a regular basis in order to practice and hone skills and concepts.