DMA 218 3D Technical Foundations • 5 Cr.

Description

Description starting Summer 2019

This course will introduce students to the technical components and performance considerations for 3D production level assets. Topics covered include creating real-time visual effects and identifying and correcting performance issues with real-time rendering. Prerequisite: DMA 217 at BC with a C- or better, or permission of instructor.

Outcomes

After completing this class, students should be able to:

  • Discuss and design various types of particle and rigid body simulations 
  • Construct digital physics rules based on real-world physics concepts 
  • Design sequences in both off-line and real-time environments. 
  • Illustrate methods of presenting simulations. 
  • Explore and reproduce the basics of scripting for simulations 
  • Assemble a professional quality presentation