DMA 228 Digital Prototyping • 5 Cr.


In this course students will be developing a series of digital game prototypes based upon guided scenarios. Students will practice agile problem solving skills to design and implement creative solutions. Prerequisite: DMA 227 at BC with a C- or better, or permission of instructor.


After completing this class, students should be able to:

  • Discover rapid prototyping in the context of game design¬†
  • Critique and iterate on prototypes¬†
  • Discover effective methodologies for game mechanics and designs.¬†