DMA 228 Digital Prototyping • 5 Cr.
In this course students will be developing a series of digital game prototypes based upon guided scenarios. Students will practice agile problem solving skills to design and implement creative solutions. Prerequisite: DMA 227 at BC with a C- or better, or permission of instructor.
After completing this class, students should be able to:
- Discover rapid prototyping in the context of game design
- Critique and iterate on prototypes
- Discover effective methodologies for game mechanics and designs.