DMA 230 3-D Animation I • 5 Cr.


Introduces tools and skills needed to create three-dimensional digital animation. Students work with different animation techniques (non-moving, path, cel, layered cel, etc.) and combine sequences with audio to create finished animated objects. Prerequisite: DMA 100 and DMA 106 at BC with a C- or better or instructor permission. DMA 230 replaces DMA 130. Either DMA 230 or DMA 130 may be taken for credit, but not both.


After completing this class, students should be able to:

  • At the completion of this course students will be able to: Create elementary to intermediate level 3d models based on reference artwork Create 2d textures and place them appropriately on 3d models Explain the importance of proper lighting in a 3d environment Describe the difference between the different types of lights Create simple to intermediate animations by setting keyframes on objects in the scene. Explain the importance in creating a proper workflow including asset management, proper naming conventions, folder organization. Describe techniques for learning the shortcuts and custom UI creation. Export rendered frames form their scene and import into a program that will allow them to add sound and titles and create a finished product.